You can edit the zoom, position, and rotation of key frames.

To edit key frames using the multiple key frame view

  1. Switch to the multiple key frame view (see Working with multiple key frames).

  2. Select and drag key frames by clicking on their frames, one of their control points, their center point, or their interiors.

  3. You can click outside the control points of the selected key frame to rotate it. Position the mouse further out from the center of the keyframe, just beyond the control points. The cursor will change to a rotation cursor when you have it positioned properly.

To edit key frames using the inspector

  1. Select one or more key frames (see Selecting key frames).

  2. Edit the coordinates of the frame in the inspector.

  3. Drag the zoom slider or enter the size of the frame in the inspector. The zoom slider is enabled only if a single key frame is selected (see Editing the zoom of a key frame).

  4. Press the Up and Down arrows to increase or decrease the rotation or enter a value for the rotation (see Editing the rotation of a key frame).

    Key frame inspector

To edit a key frame using the single key frame view

  1. Select a key frame (see Selecting key frames).

  2. Switch to the single key frame view (see Working with a single key frame).

    Single key frame view button
  3. Drag the zoom slider or enter the size of the frame in the inspector (see Editing the zoom of a key frame).

  4. Press the rotation Up and Down arrows to increase or decrease the rotation or enter a value for the rotation (see Editing the rotation of a key frame).

The minimum key frame size is set to half the size of the specified movie size (see Changing the editing size of your movie). So if you are configured for DV output, the movie size will be 640x480 and the minimum key frame size will be 320x240.

If the size of a key frame falls below the resolution required to avoid pixelation at the specified movie size, the size of the key frame in the inspector will turn red to warn you.